The textures are getting close to be done. I have a few touch ups here and there but over all it is going pretty good. There are a few things that I have notice that I haven't notice before, like on the dress there is one square that doesn't want to behave right, and I have no idea where it came from. I thinking that it came from being exported to obj so many times. If there is going to be any time left to do some touch up work. I would like too touch up her face, there are some things that don't seem right on her and I thought that it would be fix by the texture. Guess not.... So here are some more pictures.
I am still working on the textures but here is what I have so far. It may be a little bit hard to see. But I do have to go into work today, so the next three days are nothing but texturing 3d models and getting very little sleep. Even though I said she will be done today... she might be done very later Saturday and/or very earlier Sunday.. so keep checking it out. :D
Most of the weekend, I have been working on my space level. It has a lot of little things that need to be unwrapped and texture just like what I have started on with my female character. I am almost done with it. As for the female character, I had to touch-up some of her model cause when I export her file, it got somewhat mess up. I should be done with her unwrapping by the end of today.
Should of posted this last night but I forgot... Okays I have started to uv unwrap her. The crazy number texture helps me see how the texture will unwrap. It is getting there, I have the hat and coat done but so more to go. Lets so... I need to do her skin, eyes, hair, shirt, pants, boots, hostler, dress and lace. The male is done expect for the fact he has no eye lids. I just forgot about that until about 2 hrs ago when talking to Jason (he says Hi). I'll add the eye lids if I have the time. Also for the unwrap I really didnt have a time line in when to get her unwraping done but it should be done sometime before saturday, if everything goes right.
Here is the female update. I have the hat done, well... not done but it is close to getting done. I am still trying to get the pointedness out of it. I have been thinking on what I need to do for today and tomorrow, since tomorrow is the final day to get the female done before the uv unwrapping. I think I am going to cut out the spenders so that I can spend a little bit more time fixing her model up.
Sorry for not getting this post up sooner but here is the male model. I will be adding the female with her accessories sometime before class ends today. That power outage got me all mess up and I am behind in my milestones.
Power finally came back on, about an hour ago. The power went off around 3am this morning and all the program that I use is on my desktop. So no work done today, I'll be making it up sometime tomorrow if the power stays on.
Here is the female. I have been working on the teacher hair, gunslinger boots, and fix her arm length. Will be working on her a little be more night, when I get to a computer again.
Here is the male saloon keeper dude guy person. I have updated him with a cool little mustache and a little nifty tie (which I am proud of ^.^). I am still debuting about his hair ... I'm starting to like the idea of him being bald and the only hair he has is his mustache. XD
Updated - Teacher Dress - Shorten the arm length of the dress and added a 'cone' at the end. That is for texturing. I plain on for her dress to have lace on the end of the sleeves and in the front of her dress. That is what the funky purple plane is for texturing.
Update - Gunslinger - I clean up alot of the of polys on the shirt and jacket. Now she has plants. I should be getting to add more detail to the rest of the outfit some time later.
Late post, but here is the female teacher outfit that I did on Sunday (which I just forgot to post it). Keeping to the Victorian Style with the long neck, tight torso and long dress.